Here’s a feature design for a search/filter tool (e.g., for a deck builder or card database) called – focused on finding Magic cards that enhance or replace “can’t be blocked” effects.
| Card | Cost | Effect | Best For | |------|------|--------|----------| | | 3 | +2/+2, protection from red/blue, ping + draw on hit. | Control/value. | | Sword of Feast and Famine | 3 | +2/+2, protection from green/black, untap lands, opponent discards. | Tempo/ramp. | | Quietus Spike | 3 | +2/+0, deathtouch, half opponent’s life rounded up. | Combo kill. | | Vorpal Sword | 2B | 8BBB: If creature dealt damage this turn, opponent loses the game. | Alternate wincon. | | Curiosity | U | Enchant creature — Draw a card on damage. | Cheap draw. | | Curious Obsession | U | +1/+1, draw on damage, must attack each turn. | Aggro draw. | | Eldrazi Conscription | 8 | +10/+10, annihilator 2, trample. | Overkill. | cards that give unblockable mtg better
| Commander | Ability | Unblockable Synergy | |-----------|---------|----------------------| | | Ninjutsu from command zone, reveal top card for damage. | Ninjas want unblockable enablers. | | Anowon, the Ruin Thief | Rogues draw cards and mill on combat damage. | Play all the unblockable rogues. | | Edric, Spymaster of Trest | Draw a card per creature that hits a player. | Turns unblockable weenies into gas. | | Satoru Umezawa | Ninjutsu 2UB, cheat out big creatures. | Unblockable 1/1 becomes turn-4 Blightsteel Colossus . | | The Mimeoplasm | Exile creatures, put +1/+1 counters equal to power/toughness. | Unblockable + huge = lethal commander damage. | “Better Unblockable” Here’s a feature design for a