To create a "Snake Oil" print-and-play experience, you need to replicate two main components: Customer Cards (wacky identities) and Word Cards

The Vampire

Example: The Customer is .

  1. If a player played a Product card, they resolve its effects:
    • Card Collection: Players draw a set of oil cards, which feature different types of oil with varying values.
    • Bidding: Players take turns bidding on the oil cards, trying to acquire the most valuable oils for their collection.
    • Oil Blending: Players combine their oil cards to create unique blends, which can increase their overall value.

    The Kindergarten Teacher

    | [ ] | [ The Caveman ] | [ The Wizard ] | | :---: | :---: | :---: | | Needs: Patience, cleaning supplies, noise control. | Needs: Fire starters, hunting gear, wheel inventing. | Needs: Mana potions, wand polish, familiar treats. |