Sfs Nuke Blueprint Patched !!top!! -
Spaceflight Simulator (SFS)
In , the "nuke blueprint" typically refers to a community-made design that uses glitches—specifically stacked rover wheels —to create a massive explosion upon impact or activation .
- Collision Thrust Capping: Engines now calculate thrust based on external nozzle exposure only. Clipped engines produce zero additional force.
- Heat Stacking Limit: Part heat generation is now averaged, not summed, preventing thermal runaway.
- Blueprint Sanitization: Upon loading, the game now detects and auto-separates overlapping engine hitboxes, breaking the core exploit.
If the patch prevents simple overlaps, use BP editing to force engine stacking into a single block. sfs nuke blueprint patched
The Aftermath:
I tried loading up my saved blueprint today. Instead of launching into orbit in 3 seconds flat, the engine just sputtered and the fuel drained normally. The magic is gone. Spaceflight Simulator (SFS) In , the "nuke blueprint"
Conclusion: The End of a Glitch, Not the Game
For those out of the loop:
For months, the "SFS Nuke" blueprint circulated the workshop. By exploiting a bug with part clipping and fuel flow logic (specifically involving the Titan Engine mod or base game separators), you could essentially create an engine with infinite fuel or a thrust-to-weight ratio that defied physics. It was the go-to for people wanting to do interstellar travel without spending hours building massive fuel depots. Collision Thrust Capping: Engines now calculate thrust based
The End of an Era: Why the "SFS Nuke Blueprint" Has Been Patched and What It Means for Rocket Engineers
But on the other hand? It was the only way a lot of us casual players were ever going to see the edge of the solar system. Without the "Nuke" exploit, reaching the outer planets just became a grind-fest of gravity assists and math.
Wheel Overstacking:
Cramming hundreds of wheels into a single fuel tank. Upon impact, the physics engine would struggle to calculate the overlapping hitboxes, causing a "buggy" explosion that could wipe out anything in a 200m radius .