House Of Shinobi -pre-release- -cutepercentage- | FRESH - 2024 |

House of Shinobi a visual novel and sandbox game developed by CutePercentage

Ramen Shop

: A technical demo focuses on working at Obo’s ramen restaurant to earn money and build relationships. House of Shinobi -Pre-Release- -CutePercentage-

Choice System:

Choices are often color-coded to indicate their impact on hidden stats like Respect, Love, and Hatred. Stat Management: House of Shinobi a visual novel and sandbox

Opportunities

| | Threats | | :--- | :--- | | Expansion of the roster via updates/DLC. | The market is saturated with similar "Waifu Collector" games. | | Deepening the combat/RPG systems for more engagement. | Long development cycles can cause audience fatigue between updates. | | | | Avoid the Grind Trap: Ensure the stat grinding

  1. Avoid the Grind Trap: Ensure the stat grinding does not become tedious. Adding a "skip" feature for completed mini-games or lowering requirements for story progression would improve QoL.
  2. Narrative Focus: While the art carries the game, injecting a stronger central mystery or conflict would keep players engaged between romance scenes.
  3. Audio Expansion: A few more distinct musical tracks would greatly enhance the atmosphere.