To "develop a piece" in the context of this software generally involves one of the following:

  1. 3D Scanning and Modeling: 3D scanning technologies, such as structured light scanning, are used to capture the geometry and texture of a human face and body.
  2. Motion Capture: Motion capture systems record the movements of a human actor, which are then used to animate the VGHD.
  3. Texture and Material Capture: Techniques like texture mapping and material capture are employed to record the surface details and material properties of human skin, hair, and clothing.

: Outfits, dance styles, or specific "shows" ranging from casual to adult-oriented.

Potential Applications: