Blood Root -v1.1.3.3- -stdoppel- May 2026
Unveiling the Forest Floor: Bloodroot (v1.1.3.3) Welcome to the latest update in our deep dive into woodland wonders. Today, we’re looking at
Standard semantic versioning uses MAJOR.MINOR.PATCH . Some projects add a fourth number as BUILD or HOTFIX . Example: v1.1.3.3 → Blood Root -v1.1.3.3- -stDoppel-
- Pathing Fixes: Resolved an issue where Shadow Copies would get stuck on decorative root meshes.
- Ability Scaling: Adjusted the damage coefficient on Mirror Strike to scale better into the late game, addressing stDoppel's drop-off in DPS during the final boss phase.
- Visual Clarity: Reduced the visual noise during high-particle moments, making it easier to distinguish the player from their Doppel.
This specific version of the map introduced several quality-of-life changes that benefit stDoppel specifically: Unveiling the Forest Floor: Bloodroot (v1

